Hello, everyone

Here you have the challenge world (in fact worlds! see below) Canop for this week's challenge.

First of  all I would like to thank Bob Renzi for helping me out a lot not just but hosting it, but also for his feedback while trying out this world when it was in the development.
Also I  want to thank Ash for his water from Inzo (I tweaked the main water material from  this world,  but wasn't able to come up with good looking  surf myself).
Thanks a lot guys!

World specifics:
IMPORTANT NOTE: IN ODER TO OPEN THIS WORLD YOU HAVE TO HAVE ZDFRACTALS PLUGIN (by Bernard/K.  Hacker. You  can get this plug in at Clyxa's site (http://calyxa.pandromeda.com)

There are 2 worlds in the package: Canop Alfa and  Canop Beta. Think of them as of twin planets, or C. Beta being the moon of C. Alfa, or whatever:)  (I just liked C.Beta, which was the begining of the world Canop, a lot and couldn't not include it into the package)

Both worlds use almost the same terrain texture (but look quite different). Canop Alfa has smoother terrain shape in comparison to Canop Beta. C.Beta has swirly ridgy rocky terrain.
Both world has the same materials, but they are blended differently. C. Alfa has dirty snowy/icy  areas  on the poles, while C.Beta has none.
The water  is the same on both worlds. And the skies will be probably :) different.

OK. Hope you'll have fun  this week

Slav
Yaroslav Dynda
